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New Ways of Designing – An Overview


New Ways of Designing – An Overview

A design is a blueprint or detailed description of an existing structure, machine or organism or for the successful implementation of some activity or procedure, the outcome of which is to be realized through the production of some physical example. The word design in its most general sense refers to the blueprint of any existing structure. In more particular contexts it refers to the blueprint design of any technological artifact.

In third way design, the designer is usually not concerned with the end users but he/she is concerned with the production of a user experience or the “user experience footprint” i.e. how a document appears in various combinations with different fonts, size, position, color, orientation, layout etc. The importance of this step cannot be undervalued because it is at the heart of the effectiveness of user experience and designing. Designers spend more time thinking about how a document looks on a monitor than how it feels to a user. Designers spend much more time making sure that a page loads quickly than making sure that it looks good. There are many such examples where designers spend a lot of time ensuring that a page displays well in all browsers without any compatibility problems.

Designing helps us to think in new ways in the existing context and helps us to overcome obstacles. Designing helps us think differently. This helps us to think beyond the traditional practices and norms. Designing also helps us to understand ourselves and others better, which in turn helps us create better environments for interaction. Designing helps us to create new spaces and new ways of getting things done. Designing thus, is not just a one-off skill or a one-time experience but rather, it is something that we do throughout our lives and is therefore, timeless in its quality and applicability.

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